Archive for 2025:

TikTok wants to hire a manager for its news creators

TikTok is a trusted news source for many of its Gen Z users, and the app is looking to use a strategic hire to build on that momentum. An open position based out of Los Angeles calls for a “Creator Manager” who would work alongside news broadcasters who are active on TikTok.

Though the description of the role explains it as a typical creator management post, the wording of the listing reveals that TikTok wants its new employee to work directly with the app’s news community. TikTok has several good reasons to prioritize that content category: A 2023 report found that 20% of  18-to-24-year-olds use the app as a news source, and that percentage is only going up as more creators embed themselves within the contemporary political landscape.

A 2024 Pew Research Center survey found that news consumption on social media is still rising, with creators drawing most of that attention. Compared to independent pundits like V Spehar, legacy media organizations only draw a fraction of the TikTok views.

That reality leaves TikTok in a tricky place. By investing in its homegrown news anchors, it can develop more political clout and push back against threats like the proposed U.S. ban, all while increasing viewership. But news disseminated via social media can be dangerous, as it is more prone to misinformation and extremist viewpoints. And if TikTok sits on its hands, other platforms like Substack will rush in to court news creators.

That’s where the Creator Manager role comes into focus. By working directly with news creators, TikTok can use a personal touch to address issues like misinformation and questionable journalistic ethics. The app has already turned its broader community into a legion of fact-checkers, and it’s now throwing more money at the sociopolitical problems it faces.

TikTok is not alone in that effort. YouTube, for example, made life easier for its news creators by relaxing its moderation standards around the start of the year. The change allows videomakers to discuss and report on sensitive topics without having their content demonetized or removed.

Will TikTok’s embrace of amateur newscasters bring even more creator voices into the cultural conversation? I can say this for sure: There’s no shortage of news right now, and like it or not, TikTok is one of the most popular places to discover what’s going on in the world.

Would would happen if there was a Hollywood studio that only made creator projects? Creator Camp is spending big to find out

Here at Tubefilter, we’ve been keeping our eye on the internet creator → movie maker pipeline for a couple years now. To us, it’s clear Hollywood (especially the horror arm of Hollywood) now views creators as a developing pool of talent. And even creators who aren’t–or don’t want to be–picked up by major studios are making it into theaters by sealing their own screening deals with chains like Cinemark.

With all this in mind, Creator Camp is right on trend by launching its own “internet-born film studio” aimed at giving successful content creators the production resources they need to make Hollywood-scale films.

The Creator Camp team (which describes itself as “a tiny group of 20-year-olds”) caught our attention a few months ago, when they revealed plans to host a 1,000-person film festival at the Paramount Theater in Austin, Texas. To do that, they partnered with Patreon, gave 10 digital content creators cash to make their own high-production short films, and also tapped industry names like Quentin Tarantino for advising and workshops.

Now, based on the success of that film fest, the team has rented a massive space to make into a creator studio.

“Everyone knows Hollywood is broken. But nobody’s doing anything about it,” Cristina Colina, Creator Camp’s Chief Creative Officer, said in an announcement. “While the internet now fully owns audience attention, traditional entertainment still hasn’t caught up.”

She cited YouTube’s viewership stats (which put it ahead of every streaming service and TV network in the U.S.) and movie theaters’ struggle to put butts in seats. She also asserted that “there’s no ‘A24 for YouTubers,'” which we think isn’t quite fair, considering A24 has been a leader in finding and funding successful creator films, like RackaRacka‘s Talk to Me. It just released details about an upcoming backrooms film from TikToker Kane Parsons.

“Meanwhile,” Colina went on, “creators armed with millions of loyal fans and the skills to write, shoot, and edit are telling better stories than studios…at a penny of the cost.”

But Creator Camp’s studio so far isn’t a penny of the cost, and it might be hurting for expertise, too. Colina noted that the team “emptied our entire bank account on this office and have no idea what to do with it.”

“We know nothing about the film industry,” she said. “We’re just a tiny group of 20-year-olds figuring it out as we go. And it all starts here: with a big office and way too many ideas.”

It’s a sunny take on things, but those things have to work out for the sun to keep shining. Hollywood is tight-knit, filmmaking is a long game, and if Creator Camp’s financial resources truly are drained, it’s almost certainly going to have to find funding somewhere to keep it afloat until its box office sales roll in. Maybe Patreon will step up again?

That being said, we do think that, if Creator Camp can manage to learn about the film industry, it could establish a valuable path for creators to turn their ideas into big-screen showcases–especially if it can provide upfront funding the way traditional Hollywood studios do. Creators like Sam & Colby can afford to independently get their movies in theaters, but there are lots of smaller creators who have the vision but no funds, and could use a hand.

For now, Creator Camp’s studio is an empty building. But we’re curious to see where it goes–and where it takes creators.

12 million creators helped OpusClip build a product they needed. Now it’s giving one of them $5K and a masterclass with Nick Nimmin.

Two years ago, OpusClip co-founders Grace Wang, Jay W., and Young Z. told us they were inspired to create their flagship product–a video editor that uses artificial intelligence to take creators’ long-form content and cut it down into short-form videos–thanks to the rise of ChatGPT.

“AI had reached a crucial turning point–signaling the dawn of a new era of video content creation,” they said.

That statement ended up being pretty prophetic. While there is a solid contingent of creators who still refuse to use AI tools in their production process, and the usage of gen AI in creative pursuits is still controversial, many creator services companies have invested in building artificial intelligence tools for everything from ideating new videos to answering fan comments.

So while there are loads more AI capabilities for creators to use these days (even some introduced by platforms themselves), OpusClip says it remains unique among fellows. It’s a company that’s grown from just supporting “the little guy” with a suite of AI editing tools, to offering “a product that is scalable for every kind of creator,” co-founder Young tells us.

OpusClip’s core product remains its auto-editor ClipAnything, which it says is “the fastest way to turn anything into viral shorts.” The tool scrubs through creators’ long-form videos and clips out bits it thinks stand a good chance of gaining traction on quick-swipe platforms like TikTok and YouTube Shorts.

Over the last two years, OpusClip has added features to ClipAnything like a B-roll generator, a thumbnail generator, animated captions, and AI Reframe, which lets users automatically resize a video for optimal upload to any major social platform.

It also recently introduced another headliner product, OpusSearch, which can process a creator’s entire catalog and help them “build a media network” by quickly searching through all their past content for specific mentions, topics, etc. Imagine a thrifting resale YouTuber who knows they praised a big shoe brand’s craftmanship in a past video, and now wants to forward that video to the brand in hopes of getting a sponcon deal. OpusSearch would be able to find that few seconds of footage among their thousands of hours of content.

All of this development is intended to meet the goal Young laid out for us: having OpusClip offer a product that’s useful to creators of every size.

“When we launched, we were definitely a company that was very much dedicated to the beginner,” Young says. “We were focusing on how we could lower the various barriers to content creation and make it easier for people to distribute their content. But as we marketed OpusClip, we started getting interest from bigger and bigger names, and some big brands.”

Those big names included creators like Dhar Mann and Mark Rober, he says. In response to the interest, OpusClip launched a B2B division for brands, and for creators, it began thinking, well, bigger.

“One of the challenges going forward that we’re constantly talking about is how do we build a product that’s scalable for every kind of creator, right?” Young says. “Where a Billboard or a Fox News or CNN can go in there and go nuts with it and get a lot of value, but so can a soccer mom who’s just getting started and posting her first video online. Those are two very different versions of content creation, but they share a lot of similarities for what you’re actually trying to accomplish. You’re trying to expand your scale, expand your scope, be able to do more with the resources you have, and whether you’re a small creator or a big business, you have the same problem.”

Now, thanks to this strategy, OpusClip has over 12 million users–and they’ve been crucial in helping OpusClip develop and hone new tools.

Conor Eliot, OpusClip’s Head of Creator, Event, and Co-Marketing Partnerships, tells us the company sees 5,000+ customer requests each week. It also meets with up to 20 creators per week to get direct feedback. Eliot describes OpusClip’s attitude as an “obsession” with fulfilling creator needs, and says these requests and meetings are “how we’ve made significant improvements.”

In one case, he said, OpusClip worked with a podcast team to develop “Speaker Colors,” a feature where subtitles will change color depending on who’s speaking.

“We built that feature specifically for them,” Eliot says. (It’s now available to other creators, too, and is “a very popular feature,” he adds.)

With all this consumer participation in mind, OpusClip decided to mark its second anniversary with a contest aimed at recognizing and rewarding its users.

Called Clip the Future, the contest invites creators to find a favorite clip they made using OpusClip, and post that on social media with the hashtag #OpusClipandGrow, along with a sentence or two addressing “what you love about OpusClip, or what you envision it to be in 5 years in your post.”

Every entrant will get 5 hours of free OpusClip use time, while three “Rising Visionaries” will also get $200 cash, bags from Nomatic, and OpusClip swag. And the grand prize winner will be crowned a “Visionary Creator” and rewarded with a 14-inch MacBook Pro, $5,000, and a creator masterclass with YouTube expert Nick Nimmin.

Any interested OpusClip user can check out the giveaway here.

As for what’s next at OpusClip, we’ll be chatting with their team again soon–so stay tuned!

Have you heard? Jools Lebron goes “beyond demure” while Jake Paul buys $39 million ranch

Each week, we handpick a selection of stories to give you a snapshot of trends, updates, business moves, and more from around the creator industry. This week, a TikToker is turning her meme into a dream, a gamer is bringing sour candies to retail shelves, and The Problem Child has a new home.

Creator commotion

Jools Lebron is going “beyond demure” with Viral Nation docuseries. TikTok’s most mindful creator is telling her story in a big way. Jools Lebron’s partnership with Viral Nation and FORTÉ Entertainment will examine the “proud transgender trailblazer” behind last summer’s breakout meme. Beyond Demure, indeed.

Are you ready for some pickleball? Karat is. The creator finance company got in on the sports world’s hottest craze with an influencer pickleball invitational featuring the likes of Sykkuno, LaurDIY, Steven He, and Alex Botez. The event was the culmination of Karat’s multi-year effort to host regular pickleball games in the L.A. area.

A “Beerio Kart” stream went south for Mang0. Viewers of Ludwig‘s Beerio Kart stream watch a visibly intoxicated Mang0 harass other attendees, leading to swift retribution. The Super Smash Bros pro was dropped by esports org Cloud9 and vowed to take some time off from social media.

Real estate corner

Adin Ross bought a $26 million McMansion in Florida. Ross has a lot of streaming success, questionable taste, and Florida roots, so no part of this headline comes as any surprise. Here’s the link if you want to check out the controversial creator’s extravagant new home.

Not to be outdone, Jake Paul bought a $32 million Georgia ranch. It’s as if the influencer-turned-boxer is telling Ross, “anything you can do I can do better.” A photo tour reveals the massive property on which Paul’s new residence is situated.

Events and happenings

TwitchCon reveals list of 2025 Featured Creators. Big names like BBNO$ and Cinna are going to drop into Twitch’s annual celebration in San Diego, which is set to kick off on October 17. Tickets for TwitchCon are now available, so you can head to the gathering’s official website if you want to grab a pass.

TikTok Live adds another in-app event with its summertime Community Fest. Between June 15 and July 5, TikTok is celebrating some of the biggest names in its live-streaming community. Community Fest is described as a “warm-up” for LIVE Fest, an annual celebration of TikTok Live culture that typically kicks off in the fall.

The biz

FaZe Rug’s sour candy brand is now available at Walmart. When the gamer born Brian Awadis first introduced 1UP Candy, he sold his sour gummies directly to fans. The operation is now getting a lot bigger. 1UP confections are making their way to Walmart, where they will be stocked alongside several other creator products.

New Balance sprints into the creator world with SV2 partnership. The shoe brand your dad used to wear is now cool — just ask top NBA draft pick Cooper Flagg. These days, appealing to the youth requires a digital presence, so New Balance is tapping streamer and soccer creator SV2 as its first gaming ambassador.

TikTok sandwich king Owen Han is taking his recipes to La Brea Bakery. Han knows that the quest for the perfect sandwich is a neverending struggle. Luckily for creative eaters, Han’s partnership with La Brea will propose some novel (and tasty) topping combinations.

The ad world

TikTok brings “countdown bidding” to its live broadcasts. The new feature essentially turns TikTok Live into eBay by letting users conduct virtual auctions for items that are displayed on screen. That feature has potential benefits for creators, brands, and TikTok Shop vendors alike.

AdAge offers a dispatch from a creator-heavy Cannes Lions. This year, the advertising festival in the south of France was defined by a high volume of creator-related presentations. AdAge was on the scene with some key takeaways.

The internet is a strange place

In-N-Out sues YouTuber Bryan Arnett for prank gone wrong. The practical joker is in hot water after impersonating an In-N-Out employee for one of his videos. If Arnett wants to add another stunt to his YouTube library, he could always go “animal style” and represent himself in court.

Cursing out your customers on TikTok is not the most effective example of viral marketing. A New Jersey drew pushback from some of its customers after publishing an expletive-ridden rant on it TikTok account. I think people might be confused, so as an NJ native, let me clear one thing up: Where I come from, “fuck off” is  a more colorful way of saying “how do you do.”

There’s a new website that creates YouTube rabbit holes based on customizable subject preferences. Thanks for the offer, but I don’t think I need any help with that.

Age-restricted live streams are YouTube’s newest teen safety feature

If you want to go live on YouTube, you’ll need to make sure that you’re all grown up. The Alphabet-owned platform is looking to protect its teenage users by raising the minimum age for hosting live streams from 13 to 16.

The new policy will go into effect on July 22. From that point on, YouTube streamers under the age of 16 will need to be accompanied by an adult. Anyone caught violating that age line will have certain privileges revoked.

“Live streams featuring 13 to 15-year-olds who are not visibly accompanied by an adult may have their live chat disabled and the account may temporarily lose access to live chat or other features,” reads YouTube’s decree. “In the future, we plan to take down these live streams and the account may temporarily lose its ability to live stream.”

The chaperones may not sit idly by while their teenage charges host streams. Per YouTube’s rules, “the adult has to be visibly present and engage in the livestream as much as you do so that we know that you are co-creating with them.”

That may sound strict, but YouTube is responding to a pervasive problem that affects Gen Z and Gen Alpha users on social media. Watchdogs have scrutinized those platforms to determine whether they negatively affect the mental health of under-18 users. YouTube has responded to those inquiries with a flurry of relevant features, and the age-gated streams are the latest addition to that toolkit.

The major streaming platforms have taken similar approaches to the topic of live broadcasts led by teenagers. On Twitch, for example, users who are older than 13 but younger than the age of majority can stream with parental supervision. Parents can also apply filters to affect the sort of content their kids can view. TikTok Live is limited to over-18 streamers, and Instagram’s teen accounts require the consent of a guardian as well.

Despite those efforts, there are still far too many stories of predators preying on younger streamers. YouTube is not ignoring that problem — which may be one reason why teens say they trust the video hub more than some of its rivals.

MrBeast finds out creators aren’t ready for AI thumbnails

When MrBeast introduced AI-generated thumbnails to his ViewStats platform, he intended to launch a tool that “takes the guesswork” out of video performance. What he didn’t intend was to light an internet firestorm — but that’s exactly what happened.

After enduring days of criticism from his fellow creators and numerous other social media users, MrBeast decided to take the AI thumbnail tool back offline. The intense backlash against the product shows that the creator world is still resistant to generative AI, even if some top stars choose to embrace it.

MrBeast, whose real name is Jimmy Donaldson, worked with longtime collaborator Chucky Appleby to launch ViewStats in 2023. The platform lets users apply Donaldson’s data-driven approach to their own videos by equipping them with the same data sets that inform MrBeast-related decisions.

The early response to ViewStats was mostly positive, but the reception took a negative turn after Donaldson tweeted about the AI thumbnail tool on June 20. Blowback was swift and widespread; Donaldson’s detractors included veteran gaming YouTuber Jacksepticeye and streamer PointCrow.

Critics argued that the model generating the AI thumbnails had clearly been trained on creator videos. That particular subject is currently a touchy one, with many creators calling on tech companies to implement stronger protections against unauthorized training.

“I spend days, weeks, sometimes months thinking of thumbnails, working with artists to craft the perfect one — and you’ve made something that can steal my (and my artists) hard work without a thought,” PointCrow tweeted. “Your model is clearly trained on all our thumbnails and uses them without any creators’ permission, and makes it not only easy, but it attempts to make this socially acceptable too.”

Many complaints focused on the tool’s ability to draw “inspiration” from certain creators’ iconography. After reportedly conversing with both Jacksepticeye and PointCrow, Donaldson vowed to make changes to the controversial feature.

That update arrived on June 26, when Donaldson announced in a video on X that he would pull the AI thumbnail tool from ViewStats. The most-subscribed YouTuber remarked that he “thought people were going to be pretty excited about it,” but he acknowledged that the tool “fundamentally hurts creators as a whole.”

MrBeast has himself criticized some uses of generative AI, such as deepfake scams, but those qualms have not stopped him from using the technology himself. He lent his likeness to one of Meta’s AI chatbots in 2023.

Interestingly enough, Donaldson has also taken steps to support human thumbnail artists. He has helped strategists get a better understanding of the emotions that perform well in thumbnails, and he supported the education of creator economy professions — including thumbnail artists — through a partnership with East Carolina University. After removing the AI thumbnail tool from ViewStats, Donaldson said he would replace it with resources that put users in contact with thumbnail designers.

The unprecedented growth of the MrBeast brand has created novel challenges for Donaldson to face, and the response to his AI thumbnail tool is just the latest example. Building a $5 billion company requires a lot of new products, but some innovations might need to be left in the MrBeast lab for now.

TikTok and Meta want a piece of YouTube’s TV success

YouTube TV might be losing subscribers thanks to price hikes, but YouTube on TV is dominating–and TikTok and Instagram want a piece of that.

As you may have heard, since YouTube takes every available opportunity to talk it up, YouTube is now not only the most-watched streaming service in the U.S., but also the most-watched anything. Nielsen data shows it’s officially generating more watch time than any linear or broadcast TV network. That’s a big deal for YouTube, which has been pouring effort into its living room TV ambitions for years (and, in doing so, stirring up the ire of streaming service execs like Netflix’s co-CEO Ted Sarandos).

According to The Information, TikTok and Instagram owners ByteDance and Meta are planning to chase YouTube’s success by introducing TV apps of their own. Both apps will frontload short-form content, which will make it difficult for them to come anywhere close to YouTube’s TV watch time.

In Meta’s case, a person familiar with the matter said the app would be populated with Reels–not a surprise, since it recently made all Facebook videos into Reels in an attempt to unify video publishing across platforms (and maybe also to pump up Reels’ numbers a little bit). There apparently aren’t many other details.

As for TikTok, however, things have more development oomph. The Information reports TikTok staff have spent the past six months strategizing their app. They have a clear goal (appealing to older viewers) and instead of pulling from TikTok’s base library of content, they’re trying to find ways to encourage higher-production-value videos that will look good on TV screens.

TikTok might have more concrete ideas here because it previously launched a TV app back in November 2021. If you didn’t know that app existed, don’t worry, you’re not alone. TikTok didn’t promote it much, and appears to have pulled it earlier this month.

Neither Meta nor TikTok would comment on these potential apps. It’s worth noting, though, that TikTok’s Global Head of Product Operations and Solutions, David Kaufman, told Cannes Lions attendees last week that “the living room is definitely a new frontier for us that we’re taking very seriously.”

We get it: YouTube is driving immense viewership and–crucially–an increasing amount of advertising revenue through living room TVs. And, as of right now, it’s pretty much unchallenged. Meta and TikTok obviously see a competitive opportunity here.

But streaming services and traditional TV networks with billions of dollars behind them have fallen in YouTube’s wake, and those are companies whose entire goal is getting people to watch content on TVs. What chance do Meta and TikTok stand? They’d stand a better one if their users posted the sort of engaging long-form content YouTube is known for, but that’s never been the bread-and-butter of Reels or TikTok. Will living room viewers want the same mindless swiping experience on their TVs? Who knows.

Either way, these apps seem to be on the horizon, so we’ll find out soon whether YouTube’s TV superiority can be duplicated.

AI overviews changed Google Search. Now they’re coming to YouTube.

If the impending arrival of Veo 3 on YouTube Shorts isn’t enough generative AI for you, don’t worry: Google is determined to imbue YouTube with as many AI-powered features as possible. The latest update introduces a pair of new genAI features: A search carousel that resembles Google Search’s AI Overviews, and an expanded version of a conversational AI chatbot.

As explained in a YouTube blog post, the new search carousels offer a contextual alternative to standard results. The content that shows up in the carousels will include videos from “creators across YouTube.” An embedded Shorts clip provides a first look:

The similarly structured AI Overviews on Google Search have proven to be quite contentious. Some users have found them so onerous that they have developed browser extensions to remove them. Google execs have argued that criticisms of the feature — and its effect on search traffic — are overstated.

The purpose of these AI-driven results is to make searches more dynamic and more similar to TikTok’s results pages. TikTok’s ascension to become a legitimate search hub caused the alarm bells to sound at Google HQ, though the growth of that phenomenon has since slowed.

Dynamism and added context are also clear goals of YouTube’s other new feature. The conversational chatbot, which was initially tested among YouTube’s paying subscribers, is now being rolled out to some users without Premium status. “Premium members already love it for getting more info, recommendations, and even quizzing themselves on key concepts in academic videos,” reads the blog post. “Try it out to discover new videos or master unknown topics.”

YouTube typically tests new features within its Premium tier, with youtube.com/new serving as the landing page for ongoing experiments. That’s where Premium subscribers can go now if they want to experience YouTube’s AI-powered search results. That test is scheduled to be active until July 30. The jury’s still out on how popular these genAI features will be, so YouTube’s test period will allow it to gather some crucial data.

20 years of YouTube: In 2013, PewDiePie’s Brofist shook up the creator world

In February 2025, YouTube turned 20. The video site has gone through a lot over the past two decades, including an acquisition, an earnings glow-up, and multiple generations of star creators. In our 20 Years of YouTube series, we’ll examine the uploads, trends, and influencers that have defined the world’s favorite video site — one year at a time. Click here for a full archive of the series.


“This one goes out to all you Bros out there. I love you.”

That is one of the most heartwarming lines (and one of the few lines suitable to print in this publication) from a 2013 video with the simple title “A Funny Montage.” For years, the ten-minute compilation was the first video visitors saw when they navigated to the YouTube homepage of PewDiePie, the Swedish gamer whose real name is Felix Kjellberg.

Kjellberg’s YouTube career now spans a decade and a half, but 2013 truly was his big moment. He became the platform’s most-subscribed creator in August of that year, and his channel established the 15-million-subscriber club in November. Oh, and did I mention he reportedly grossed $4 million during the year as well?

I think you get the point: PewDiePie was ubiquitous in 2013. I could go on about the various factors that informed his dominance, but I don’t need to. “A Funny Montage” tells you everything you need to know about who Kjellberg was back then.

Feel free to give it a watch if you haven’t already, and then we’ll discuss:

OK, let’s review. Here are a few things I notice every time I rewatch this (gleefully profane) video:

1. PewDiePie was a boundary-breaking gamer in an era defined by gamers

Five seconds into “A Funny Montage,” we learn two things about PewDiePie: He likes playing video games, and he doesn’t have much of a filter. (Eventually, the video informs us that PewDiePie is a fan of Swedish profanity, too.)

It was the right time to be playing video games on YouTube. YouTube’s decision to realign its recommendation algorithm to favor channels with more watch time and engagement was a godsend for creators who uploaded hours-long gaming sessions. PewDiePie was arguably the biggest beneficiary of that change.

Though the internet is now replete with thousands of foul-mouthed gamers, there was something novel about the combination at the time. Kjellberg wasn’t like SeaNanners, Syndicate, or FazeTemperrr: early 2010s gaming creators who drew attention with their exquisite skills. Most of the time, he was a middling gamer, and that was part of his appeal. Other YouTube gamers made viewers feel as if they were spectators at an esports arena, but PewDiePie was more like the big brother who made millions of virtual siblings laugh as they sat next to him in front of the console.

In PewDiePie’s world, casual titles like Five Nights at Freddy’s and Goat Simulator became blockbusters. There was no Call of Duty required, though I bet Kjellberg could have pulled off a Temperrr shot if he really set his mind to it.

2. For the kids who watched PewDiePie, the edginess was freeing

OK, let’s talk a little more about all that profanity. It’s everywhere in “A Funny Montage,” and it’s a big reason why PewDiePie became such a massive phenomenon. Kjellberg recognized an essential truth about the intentionally annoying creators who had dominated YouTube.

One reason why kids enjoyed those channels was because they served as an affront to the tastes and sensibilities of older generations. Fred and The Annoying Orange were beloved because they offered something completely different than traditional media, and Kjellberg followed their lead.

Despite Disney’s attempt to clean up his image, PewDiePie stuck with his rule-breaking shtick long after it got him in trouble. If he had given it up, he would have let down the fans who subscribed to his videos because they appreciated his willingness to draw outside the lines. Which leads nicely into my next point:

3. PewDiePie’s “Bros” were the ultimate in-group

Subscribing to PewDiePie wasn’t just a means of accessing offbeat, forbidden content. It was an admission to a club that offered its members a sense of belonging. By placing a shoutout to his Bros in his Funny Montage, PewDiePie invited casual viewers to come along for the ride.

It was an early example of now-common creator fanbases. For PewDiePie fans, raising a Brofist in the air was an act of defiance. It was the Bat Symbol mixed with the fist bump, and for Kjellberg, it was a prescient calling card that showed his keen understanding of the direction in which the creator community was headed at the time.

4. Even girls could be Bros

As with the majority of YouTube gamers, the PewDiePie audience was largely male at the time, but Kjellberg still reached a sizable female audience that included millions of subscribers. That may seem surprising for a creator who called his fans Bros, but he was hardly a macho man (and certainly isn’t one now).

Between his dashing looks, his charm, and his relationship with his then-girlfriend CutiePieMarzia, Kjellberg connected with viewers across gender gaps that persisted on other gaming hubs. Marzia, who is now Kjellberg’s wife and the mother of his child, gets some cameos in the Funny Montage, and her chemistry with Kjellberg was always a big part of PewDiePie’s mass appeal.

5. The Swedish accent mattered

Remember, this was the year after Gangnam Style, when YouTube was exploding internationally and views were coming in from all over the world. With his combination of European attitude and English-language humor, Kjellberg was one of the first creators to prove that subscriber acquisition could truly be a global game.

6. There’s just a certain je ne sais quoi to the whole thing

At the end of the day, the creator who served as the face of YouTube’s gaming boom could have been just about anyone. But PewDiePie is the ambassador we got. He may not have endeared himself to everyone — Variety once wrote that he sounded like “a young Bobcat Goldthwait between hits of nitrous oxide,” — but his post-2013 career shows that he’s an innately interesting character who carries himself with an undeniable sense of confidence.

After less favorable algorithmic shifts and a few breaks, Kjellberg’s YouTube output has slowed considerably. (He also has the whole fatherhood thing eating into his free time.) But whenever he does return to his famous YouTube channel, he reminds his 110 million subscribers of the unique form of creativity that drew them to the PewDiePie channel in the first place. His Funny Montage may not jump off the screen like some of the other videos I’ve discussed in this series, but it is the perfect encapsulation of where YouTube was during an era when its biggest star seemed like a nigh-invincible powerhouse.

In influencer marketing, “the days of unchecked spending are over” — and measurement is key

eMarketer is predicting that brands and agencies in the U.S. will spend more than $10 billion on sponsored content in 2025. That milestone underscores the rapid growth of the creator economy, but influencer marketing still has some maturing to do.

Case in point: eMarketer’s findings in the 2025 edition of its Influencer Marketing Measurement Report. The firm used August 2024 data provided by CreatorIQ to take the temperature of contemporary influencer marketing operatives. One of the key takeaways from the report has been a recurrent refrain in these types of studies over the past year. Marketers are trying to make their creator-related spend more efficient, but accurately measuring the impact of their campaigns is proving to be a challenge.

eMarketer kicked off its report by remarking that “the days of unchecked spending are over.” Agencies no longer see influencer marketing as a curiosity; instead of testing the waters, they are turning their attention to the topic of optimization.

“For many years, securing adequate budget was the top challenge brands faced with influencer marketing,” reads the report. “Marketers no longer have to fight for executive buy-in, but they are under increasing pressure to prove the impact of their growing investments.”

Therein lies the rub: Influencer campaign goals are so varied that it’s impossible to find a single metric to meet each marketer’s measurement needs. If such a “silver bullet” existed, it would have to account for different outcomes, goals, platforms, and formats.

The Influencer Marketing Measurement Report characterizes that variety. In terms of desired campaign outcomes, four different goals were cited by at least half of the surveyed marketers: Brand awareness (66%), audience engagement (59%), building credibility and trust (55%), and revenue growth (55%). Instagram (84.5%), TikTok (61%), Facebook (60%), and YouTube (50%) all crossed the 50% mark on the list of the most commonly used platforms for influencer campaigns.

We’ve seen how fractured ad landscapes can create hassles for both brands and viewers. In the current influencer marketing landscape, analysis requires several different metrics, ranging from reach (used by half of marketers) to engagement rate (48%) to conversion rate (46%) to sales (44%).

Is there a way to organize campaign measurement to provide clearer outcomes for sponsors? Enlisting creators on the analytical side of the equation could help. It’s becoming more common for influencers to handle creative duties in the campaigns they star in, but many of them are still kept in the dark when it comes to performance.

eMarketer cited a May 2024 survey from Creator Vision and The Harris Poll, who found that 85% of U.S. creators don’t get feedback from brands regarding the evaluation methods they employ. At the same time, 89% of creators said they possess audience insights that brands do not access.

The influencer marketing industry’s measurement question isn’t something that can be answered by a single marketer, brand, agency, or creator. It requires a collaborative approach — which happens to be something creators know a thing or two about.

FunnyMike’s Streamer Prom reaches new heights with 4.5 million hours of live Twitch watch time

On June 18, one of the biggest cultural moments in Twitch history took place. The Streamer Prom, a massive gala featuring more than 50 of the biggest streamers and creators in the world, soared to a whopping 4.49 million hours of live watch time across all of the Twitch channels that covered it.

The brain trust behind the Streamer Prom consisted of longtime chart-topper FunnyMike and his management team at Fixated. The year-old firm handled the Streamer Prom from end to end, tackling tasks as diverse as creative direction, production, and brand partnerships.

The result was a glitzy celebration of streamer culture, with some of the biggest names in the community looking their best in their prom night fits. Attendees included DDG, Sketch, Wendy Ortiz, and members of the FaZe Clan and AMP creator groups. Many of the assembled individuals broadcast the bash on their respective Twitch accounts. DDG’s stream claimed the most total watch hours, topping out at 807,800.

DDG’s massive stream was just the tip of the iceberg. 1,575 unique channels covered the event, the prom peaked at 562,883 concurrent viewers, and FunnyMike set a personal record by reaching 218,121 concurrents on his channel alone. According to data provided by Fixated, the Streamer Prom produced 513 years of watch time — and that total doesn’t even include the resulting VODs on hubs like YouTube and TikTok.

More than anything else, the Streamer Prom revealed the close-knit community that has formed in the world of top-tier streamers. As with events like the Streamer Awards and Kai Cenat‘s Streamer University, FunnyMike’s party gave viewers the chance to enjoy the interwoven storylines and relationships that define the culture of platforms like Twitch. In a way, it resembled an old-school YouTube event, back when YouTube felt more like a club of like-minded artists than the tapestry of diverse niches it is today.

Several moments from the Streamer Prom help explain what makes that sense of community so powerful. Many viewers were fixated (no pun intended) on the relationship between Twitch big-shot jasontheween and Sakura, the sister of Valorant star Kyedae. Jason and Sakura attended Streamer Prom as a couple dubbed Jakura, with their own theme song to boot. The romance proved so enrapturing that it drew the attention of NBA star Kyrie Irving and even distracted Hasan Piker from his coverage of the war in the Middle East.

Brand sponsor Popeye’s also got in on the fun by crowning the prom king and awarding the prom queen with a $10,000 prize. The chicken chain even brought a representative to the dance floor, where he chatted with the assembled streamers.

“Streamer Prom is proof of where the culture is headed. Streaming has overtaken every other form of media consumption for this generation, and creators like FunnyMike aren’t just riding the wave, they’re shaping it,” Fixated Founding Partner and CEO Zach Katz told Tubefilter. “What he pulled off wasn’t just entertaining, it was conceptually sharp, creatively bold, and flawlessly executed. At Fixated, this is exactly why we exist: to go all-in with visionary creators and help bring their most ambitious ideas to life. FunnyMike set a new bar, and the industry is taking notice.”

The attention paid to the Streamer Prom extended beyond the creator industry. The event was a top-trending topic on X, and it provided living proof that streamer culture is now mainstream culture. With some many eccentric personalities to follow and so much drama to delve into, why wouldn’t it be?

YouTube’s exclusion from Australia’s teen social media ban is up for debate

Australian legislators are considering whether to include YouTube in a law that will restrict access to social media for users under the age of 18. That debate has now raged on for months, and observers from across the globe are paying attention.

The law in question was passed in November 2024, but it won’t go into effect until December 2025. That has given Down Under regulators more than a year to figure out critical nuances of the statute, including its scope and the mechanisms that will be used to enforce it.

The hottest question, at least in terms of press coverage, is YouTube’s status under the law. The initial list of apps that will be subjected to the ban included most major social hubs, including TikTok, Snapchat, X, Facebook, and Instagram. YouTube earned a notable exception by convincing the Australian government that its video library has educational uses and that it is “not a core social media application.”

That subjective decision led us to question where the line should be drawn between social media platforms and entertainment hubs, and it also led to rebuttals from some of YouTube’s biggest rivals. Companies like TikTok argued that the exception was nothing more than a “sweetheart deal” built on “illogical, anti-competitive and short sighted” logic.

With six months to go until the ban takes effect, at least one Australian power player is listening to those complaints. The nation’s eSafety Commissioner, Julie Inman Grant, advised lawmakers to make the ban “fair, consistent, and proportional” by including YouTube. She cited the platform’s popularity and its breadth of extremist content as reasons why it should be restricted among young users.

“[Harmful YouTube content] ranges from misogynistic content to hateful material to violent fighting videos, online challenges, disordered eating, suicidal ideation,” Inman Grant said. She expressed surprise that YouTube received its exception in the first place, though she noted that “my job isn’t to endorse the legislation, it’s to enforce the rules.”

YouTube quickly fired back with a sharp rebuke. “Today’s position from the eSafety Commissioner represents inconsistent and contradictory advice, having previously flagged concerns the ban ‘may limit young people’s access to critical support,'” said YouTube Public Policy and Government Relations Manager Rachel Lord. “eSafety’s advice ignores Australian families, teachers, broad community sentiment and the government’s own decision.”

Though the law will only affect Antipodean under-18 social media users, its unprecedented nature has drawn widespread attention outside of Australia. If the national government can find an effective way to keep teenagers off the restricted apps, it would set a model other countries would surely follow. And if certain platforms manage to shield themselves from these types of bans, it would send a message that regulators are more beholden to corporate interests than the teenagers who are currently enduring a youth mental health crisis.

All of these questions are still a long way from being answered, so look for more coverage of this developing story over the next six months. As someone who lives in a country where the local social media ban keeps getting pushed back, I’m waiting for Australia to set an example — and for the U.S. to decide whether it will follow that lead.