Kotaku Looks Inside The World Of Video Game Influencer Marketing

For many video game companies, YouTube and Twitch creators serve as effective brand spokespeople. Some game developers and publishers can attribute millions of dollars in sales to the word-of-mouth publicity generated by Let’s Play videos. Brian Hicks, producer of the best-selling game DayZ, once said “YouTube and Twitch are the entire force behind DayZ‘s success.”

The bottom line: Influencer marketing is a huge deal in the gaming industry. But how does it work? That was the question Kotaku decided to answer when it participated in an influencing marketing campaign for a pair of video games.

The gaming publication began its journey into the world of influencer marketing when it was approached by Reelio, a company that specializes in digital marketing. Reelio invited Kotaku to promote a pair of games, Neverwinter and Star Trek Online, both of which are published by Perfect World. Its offer was $120 plus additional compensation for any successful signups Kotaku brings to the Perfect World website.

Subscribe for daily Tubefilter Top Stories

Subscribe

Kotaku accepted these terms, and Reelio proceeded to send along a list of guidelines for the ensuing video. Some of them are straightforward; creators are asked to mention specific selling points, conclude with calls to actions, and disclose the sponsored nature of their videos. Other terms are more intriguing; the mention of competing games is prohibited, and creators are invited to “gently poke fun at” the games they are promoting.

For creators who have worked with video game companies, Kotaku’s article probably won’t reveal any new information. Viewers, however, can learn a lot about the relationship between brand sponsors and digital influencers. If you fall into the latter group, the “investigation” is worth reading.

Share
Published by
Sam Gutelle

Recent Posts

Good Good CEO says he’s fired the people responsible for driver ad, and he’s mad at Callaway, too

Good Good CEO Matt Kendrick says the company has "removed people responsible" for its disastrous…

2 hours ago

Have you heard? 20 years of Super Simple Songs, AMP in the Club, and Shyamalan’s next twist.

Each week, we handpick a selection of stories to give you a snapshot of trends,…

2 days ago

Schrodinger’s platform: YouTube is TV, and it isn’t

The MacTaggart Lecture, hosted each year at the Edinburgh TV Festival, is one of the…

2 days ago

Hank Green says he wants to “put families back in control” with new kids’ STEAM content app ClockwiseTV

After years of producing educational videos through his and his brother's nonprofit Complexly, Hank Green…

2 days ago

As Netflix brings YouTube’s creators aboard, is it losing YouTube’s viewers?

Netflix is spending freely to bring some of YouTube's top channels into its library, prompting…

2 days ago

Korean exports will become a $30 billion industry on TikTok by 2030. Welcome to “K-culture 4.0.”

If you thought the KPop Demon Hunters bonanza of 2025 represented the peak of Korean culture…

3 days ago