Kumail Nanjiani has a wonderful comedy bit about the Call of Duty series, where he talks about being from Pakistan and how a video game has turned his hometown of Karachi into a war zone that you can play. Gabe from Penny Arcade has a long and thoughtful blog post regarding his grandfather’s hesitance to embrace a video game about World War II.
No one has truly been able to make a final edict on whether games based on wars and tragedies are in good taste. A film all but canonizing those on United 93? Few had a problem with that. A TV show exploring the emotional trials of those who survived the falling of the World Trade Center? Very well received, and still popular.
Games dealing with modern-day warfare seem to be the only entertainment properties that take criticism for dealing with the subject matter. It’s probably due to the interactivity. While it’s only a multiplayer game, and you’re shooting at other (and more than likely also Western) opponents, is it okay to play as a terrorist, fighting for a successful bombing or to totally annihilate a member of an American special forces squad? We don’t really have an answer, though philosophers are working on one. But if game sales are any indication, the whole thing is largely viewed with a collective shrug.
So I suppose my question is: What about 9/11? What about making the event not only a plot point of a game, but the premise?
Our very own Jenni Powell was sent clues by the game developers, beckoning her to join in to play The Darkest Puzzle, an alternate reality game that seeks to “solve 9/11″.
One of the first videos from The Darkest Puzzle‘s YouTube channel immediately shows the falling of the first tower, with a flashback to what was on television just an hour and a half earlier, as multiple networks cut in from their frivolous programming to cover the very first plane crash. The coverage was synched up, holding for excruciating minutes until, seconds before the end, we watch the second plane crash, live, all over again. No one with a heart beating in their chest can watch this and not feel something.
The gamemasters clearly intend to elicit emotional reactions. Academic papers and snippets of old Yahoo Groups have shown that discussion of creating an ARG based on 9/11 began as early as September 12th, 2001. Many believed it was one way for some people to make sense of the attacks. Certainly, around that time information was sparse and confusion was high. But now, nearly ten years later, we have a team following through.
Videos and messages posted by (mostly) confirmed Cloudmaker accounts warn of history repeating itself. Jenni herself found these messages from a Blogspot that players were privately invited to read
And reading everything over, these seemed to be the main questions being brought to the table before the blog came to a halt:
- Why were they so quick to attribute the attacks to Al-Qaeda?
- Did Flight 93 really go down in Pennsylvania?
- Did the Pentagon attack actually happen?
- Were there explosives in the WTC that aided the demolition and was this possible due to security lapses the weeks before the attack?
- Why was the wreckage sent to China for destruction when it should have been considered evidence?
Other information suggests the war in Iraq was relevant. One article linked to is a real ABC News story about Israelis arrested after filming the WTC attacks and celebrating. Discs sent to early-adopter players had screencaps of old Blogspot commenters in 2001 discussing the moral quandries of making a 9/11 ARG. The creators are, in fact, questioning their own creation.
The lack of a central information source makes it so ARGs are never simple to play. It’s largely left up to players to propel the story forward and casual observers may never find out where the story goes. Whether The Darkest Puzzle succeeds, unlike many ARGs that use the same techniques of storytelling, will depend largely on its destination. Some truth-seeking 9/11 conspiracy hullabaloo? Or an engaging piece of interactive historical fiction? Only time will tell.
As it stands now, “on-the-fence” probably most accurately describes many of the players and lurkers attitude towards the game. But the game will be played, the hardcore will defend it, those who refuse to understand will despise it, and while it may be at the point for us to be wary of playing into and encouraging some conspiracy theories, those of us always in search of the next ILoveBees will shrug, laugh uncomfortably, and watch the next video intently, waiting for a clue that probably doesn’t exist.
UPDATE: A previous version of this article referenced Cloudmakers as involved in the creation of the ARG, this is not the case and has been corrected.





For more info, there is an ongoing discussion of this project at Unfiction, at:
http://forums.unfiction.com/fo.....hp?t=32876
I’ve been watching the development of this ARG for several weeks and have been biting my tongue. But I can’t hold back anymore.
This ARG is in terrible taste. The creators are being irresponsible in the way that it blurs fact and fiction. It’s fun to pretend that robots from the future are calling you. It’s not fun to make a game out of divisive conspiracy theories surrounding an event that caused so much pain and death.
Is it too soon? You’re damn right it is.
What makes this particularly appalling on a personal level is that this game is including the Cloudmakers – a real-world organization comprised of real people – as a starting point for their game, and doing it around a topic that has already caused much grief within that community.
So let’s set a couple of things straight:
1) Cloudmakers has absolutely NOTHING to do with this game. The designers have hijacked the name for their own purposes. Please correct the article to reflect that Cloudmakers are NOT the designers or authors of this game.
2) Cloudmakers as a group never seriously considered “solving 9/11″ as an appropriate topic. A small group of members thought it was a good idea, and they were REPEATEDLY shut down – because the concept is idiotic, childish and offensive.
I’m personally and professionally appalled at this game.
On September 11, 2001 — after The Beast had ended — a small percentage of the active members of the group posted conspiracy theories. These were shut down by the Cloudmakers moderators the following day.
See: http://games.groups.yahoo.com/.....sage/44349
“Cloudmakers” as an entity are not behind The Darkest Puzzle. To the best of my knowledge, The Darkest Puzzle is being run by someone who was not part of the ARG community when 7000 odd individuals came together as Cloudmakers to solve a single game (The Beast).
Please adjust your story.
Thanks,
Bronwen Liggitt
Co-Moderator, Cloudmakers
Apologies for the error. With ARGs as decentralized and insular as they are, it’s particularly challenging to confirm… well, anything. Even something as simple as lingo.
Just to clarify, I have not actually received any clues from this game as of yet, I had responded to an e-mail from a PM asking if I would like to potentially be involved. I have not formed my full opinion as of yet but it does sadden me to see members of the ARG community that I respect upset over the use of Cloudmakers in the “story” (forgive me TINAG).
As an ARG player, there are also fundamental flaws that are not allowing me to get deeply immersed in this ARG apart from it’s subject manner. The “game”is progressing extremely slowly and there is no central character to interact with (elements I enjoy in an ARG). Also, for something called The Darkest Puzzle, there have been a significant lack of puzzles.
Just thought I’d try to steer some of the discussion to the fundamentals as opposed to the emotionality of the content involved. Which of course is also important to consider, but need not be the only focus.
There are some things that worry and bother me about this ARG.
1) The disrespect to the victims and their loved ones. Yes, the conspiracy theories have been out since the beginning and, of course, everybody is entitled to their opinion and beliefs, but to make a game or adventure out of it is just bad taste. (At least in my opinion)
2) The game seems to be getting a bit of publicity, which might give the impression that one needs to offend/upset/shock people with a project in order to generate publicity.
I think that is something we, ARG/Transmedia developers and society as a whole, do not need.
3) With any conspiracy theory there is the danger of misinformation. Ironically a lot of conspiracy theorists claim that governments are brainwashing people, yet the conspiracy theorists tend to sometimes do exactly the same thing and brainwash people with their conspiracy theories.
In this specific ARG there is a bit of focus on supposed Israeli involvement. This could lead to an increase in anti-Semitism, which is very worrying.
4) The fact that a whole group of ARG players/creators (known as The Cloudmakers) are being dragged into this, while (at least) the majority of them doesn’t know anything about this ARG and does not want to be involved in any way. Some of the original Cloudmakers moved into careers that involve marketing and/or ARGs. Their careers could be damaged due to this game acting like the Cloudmakers have anything to do with the creation of the game.
5) Then there is the damage that this could do to the ARG community as a whole. ARGs don’t usually receive a lot of mainstream attention. This specific ARG could actually get that attention due to its bad taste. This might put a negative label on ARGs in general, something none of us need.
I am in no position to tell people which games they should and should not play, but I would like to point out that while people are hyped about this specific game, there are plenty of games that are overlooked and that actually do have a bit of taste.
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sounds as though a few have been plenty quick to judge this game (anti-semitism ,really??). while i respect that some people may be sensitive to particular subject matter, i can’t help but feel there’s some irony amidst the protests and claims of disenfranchisement – this is a game, after all. i don’t consider myself part of the ‘hardcore’, nor do i consider myself a conspiracy theorist – but i’ll defend this.
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